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Questions about monster skill effects

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 adcd
(@adcd)
Posts: 22
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Where is the source file for configuring .part effects for monsters? Can anyone tell me? I'm using the world source code.


 
Postado : 26/11/2025 12:31 pm
Prad
 Prad
(@userprad)
Posts: 19
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Postado por: @adcd

Where is the source file for configuring .part effects for monsters? Can anyone tell me? I'm using the world source code.

Client\Effect\Particle\Script

 


 
Postado : 26/11/2025 12:55 pm
 adcd
(@adcd)
Posts: 22
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@userprad  I mean adding a new effects file from the source code for a specific monster, not modifying the client-side effects.


 
Postado : 26/11/2025 1:14 pm
Prad
 Prad
(@userprad)
Posts: 19
Admin
 

Postado por: @adcd

@userprad  I mean adding a new effects file from the source code for a specific monster, not modifying the client-side effects.

in the source you just “point” which effect should be started and in which monster, define the position (x, y and z) and start the effects (.part) in order or in a loop

effects works on "character" and "HoEffect"

use MONSTER_HULK_HIT1 as an example

so you must understand how it works

if that's your question

 


Este post foi modificado 5 dias atrás 2 vezes por Prad
 
Postado : 26/11/2025 2:30 pm
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 adcd
(@adcd)
Posts: 22
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Topic starter
 

Postado por: @userprad

Postado por: @adcd

@userprad  I mean adding a new effects file from the source code for a specific monster, not modifying the client-side effects.

in the source you just “point” which effect should be started and in which monster, define the position (x, y and z) and start the effects (.part) in order or in a loop

effects works on "character" and "HoEffect"

use MONSTER_HULK_HIT1 as an example

so you must understand how it works

if that's your question

 

  That's what I wanted to ask. Thank you.

 


 
Postado : 26/11/2025 2:47 pm
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